Wednesday, March 28, 2012

Converting some Skorne

I actually really like the look of the Skorne heavy infantry... I like the look of just about ALL the Skorne infantry, for that matter... but the biggest issue I've had has been in the Cataphract Cetratii spears. Their length was bad (unless you're a Zulu warrior!), and they suffered the same problems that all the other PP pewter spears suffer: they're destined to snap off and bend, even with the most cautious of usage. I've seen many people convert their Iron Fang Pikemen to have brass/steel rods in place of the woefully doomed pewter spears, and have since decided to do something pretty dang similar to my Cetratii. My first efforts:

I'll be posting on these guys regularly until I finish painting them up, as I would REALLY like to be able to take a full-painted army to L&L, if not the Central Coast SR.

Ironmonger's Occasional & Irreverent Vlog Episode 2: The Post-Move

Been working on my Circle

Been a chugging away on my Circle army, trying to get my tournament lists done for L&L, if not sooner. Since having a really good luck with eBaldur and Morvahna, I have decided that those lists will be what I am running in the up coming Central Coast Steam Roller tournament, as well as the Lock and Load Team Tournament.

Images after the jump.

Monday, March 19, 2012

War Room Initial Thoughts

Forward: I am professional software developer and have been developing software for about 12 years, almost half my life. In the last 4 months I have developed iPhone apps related to Warmachine/Hordes.

I have designed and released an app that provides a small subset of what War Room is looking to offer. Battle Track offers iPhone users the ability to track in game damage. I released it before War Room was announced, and have since stopped pursuing development of it. It has yet to be seen if I will take up further development of Battle Track.

We have had a first look at War Room, and I wanted to share my initial thoughts on War Room coming from a software developer perspective.

Gaming Utility Apps
Creating a utility for assistance in table top wargaming is no easy feat. The game platform was not designed for such heavy integration with technology in mind. Most players appreciate the detachment from technology that tabletop wargaming offers, or they simply find it unnecessary to enjoy or excel at the game. Players, however, do appreciate a powerful and flexible army building app to set them up. Once that is done, they shed their technological desires and roll some real world dice. With that, it is easy to see that their are mixed feelings revolving around any tabletop wargaming utility app.

War Room
War Room is Privateer Press' response to the communities desire to have a powerful and flexible army building utility. The present iBodger does the job, but as it is not integrated at a company level, it takes time for new releases to be integrated and pushed out to the community. Privateer Press' is making a good industry move by listening to their customer base, and responding by offering a company backed technological platform. There is a lot of business sense to it, but I will leave that commentary to others. (maybe Aaron can chime in with a economist's point of view). I will instead try to focus on the software development aspects of War Room.

Wednesday, March 14, 2012

Hobby ADD

I never used to be ADD about anything in my life. I can still read a book from cover to cover, and at work I always seem to be able to meet my deadlines. I was always a good student, and could study and write papers for hours on end... and then there came wargaming.

For a hobby that is supposed to develop patience and focus, I'm really surprised at just how difficult it's been for me to work a project through to completion. I've tried to limit my new purchases until I complete that last project I was working on, but I just don't have the self control! It probably doesn't help that I surround myself with SBWargaming folk that all share a similar affliction. In any case, these are a smattering of the projects that have been littering my hobby table.

Sunday, March 11, 2012

Fort Kickass-er

In anticipation of some airbrush stuff arriving tomorrow I started thinking about where I want to do my painting.  After mulling over some options, I started thinking about my garage again.  In general, a garage would be a good place to do this kind of stuff, I think.  The only problem with my garage is that it isn't wired for electricity.  Obviously, not having power directly effects the airbrush (or, more specifically, the compressor motor), but it also means that I have no light to work by after the sun goes down.

So, I set out to change that today...

Plog: Ironmonger's FSA pt. III

Here is a scale comparison shot with a quarter (about the size of a 10p piece):

As you can see, the 4 of the 5 "biggies" I own are quite massive! What's more, the FSA ships are some of the squatest of the minis for DW, with the Empire of the Blazing Sun and Covenant of Antarctica ships being the largest (especially the Mobile Airfields).

Saturday, March 10, 2012

Plog: Ironmonger's FSA pt. II

Continuing along down the line of pics, I have another of the Savannah airship Sky Fortress, and then a slew of comparison shots, trying to show just how big these buggers are! Keep in mind, that landship between the Sky Fortress and the Mobile Airfield is about the same size as a large superheavy in Epic:Armageddon!

Friday, March 9, 2012

Plog: Ironmonger's FSA pt. I

Greetings and salutations!

Here is the first part of my plog dedicated to getting my Federated States of America up and running! I really enjoy everything associated with Dystopian Wars, including the miniatures, setting, type of game (microarmour FTW!)... well, just everything about it! The only hang up I had really was the terribly written, arranged, edited, etc. rulebook. The original one just... well, it just left everything about how to set up a game and achieve victory OUT! That, compounded with the terribly cumbersome rules for Tiny Flyer Tokens, the horrific layout/repetition inherent in the "exploding dice" mechanic... well, all these things contributed to my love of the models and setting, but distaste with the actual game itself. Never a good start...

Fast forward a year: ahhh... NOW we're talking! With the imminent release of an updated rulebook (to which we've already seen the vastly improved rules!), as well as a slew of new miniatures coming out each month, DW has once more popped up on my radar of games I'd very much like to get deeper into, as well as try to coerce at least 1 or 2 others in the group to pick it up so I can actually play it more then once a year!

That being said, here are the first pics of the 3 latest and greatest minis I've picked up for the FSA: the Alamo Class Mobile Airfield, the Savannah Class Sky Fortress (my new favorite!), and the Enterprise Class Dreadnought!

Thursday, March 8, 2012

Battle Report: 35pt Retribution vs Skorne

Here is the first of 3 battle reports from 3 March 2012: Michael's Retribution v. Mark's Skorne. I DID NOT choose the thumbnail for this.


Something I painted up last night for a friend:

Monday, March 5, 2012

Update on Tau

Another update for the Tau.

As it stands right now, my plan is to get my Tau reassembled and then all primed up before I start taking the airbrush to them.   I've also been waiting for a few more airbrush related items to arrive in the mail (cleaning station, extra bottles, etc) so that's another reason why I haven't started on the painting just yet. Soon, though. Perhaps as early as this coming weekend.

With all that in mind, on to the WIP pics.

Friday, March 2, 2012

Ironmonger's Painting Log: Skorne

A Razor Worm, a present from Aaron, painted up and ready to be put to use, helping strengthen and unify the Empire!

Thursday, March 1, 2012

SB Wargaming goes national!

Well... almost! All big fans of Mac's Fish & Chips shop in Santa Barbara, California, we were treated to some fine haggis and Toad n'the Hole (and more then a few pints!).

From Ironmonger, G. L. Puffin and Revrandom... enjoy!

The Long Tau Project - First Update

Stealth Suits before...