Tuesday, December 13, 2011

Rhul Rules!

It's always funny to me how my interest ebbs and flows when it comes to both certain game systems and certain armies. I (for lack of a better term!) seem destined to always gravitate towards Dwarves across all game systems, factions, and companies. Those of you who know me or have played against me will undoubtably have encountered my Searforge Commission Rhul, and know that along with some VERY powerful units, they have some extreme handicaps as well.



Hanging out over on the PP forums as of late, and thinking more and more about what I like in the hobby both model wise and play-wise, I keep coming back to Rhul! After having read through (and made a handy PDF to boot!) of PG_Resaline's fantastic strategic primer on the Nation of Rhul, I've once again delved into the deep end, and have been painting my little backside off!

Skorne, you're gonna have to take a breather, 'cause I feel an entire army being painted coming on...

Without further ado, here's my completed Wroughthammer Rockram! I may have gone a little overboard with the battle damage, but hey, this IS IMMOREN!!! ;) So you be the judge:

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Many, many more to come... very, very soon...

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