Lord Militant Xarl
Xarl's Damage: 16
*Warjack Points: +6
Base Size: Small
Feat: *Utter Contempt*
Xarl's arrogance is only matched by his tactical brilliance. At the
climax of the battle he unleashes a burst of power that leaves his
enemy stunned and easily dispatched by Xarl's perfectly placed Dusk
When the feat is activated, all enemy models in Xarl's control area
are at DEF -2 and ARM -2 for one round.
Xarl gains +2 to attack roles and an extra dice for damage when melee
with an enemy model that is also in melee range of the listed
friendly model type [Friendly Myrmidon]
When an enemy is attacking Xarl with a melee attack, and has a MAT of equal to or less
Xarl's DEF drops to 12.
Vyre's *Saber* [1x]
POW: 7 P+S: 12
Grievous Wounds - The model hit by this weapon loses Tough, cannot
heal or be healed, and cannot transfer damage for one round.
SPELLS Cost RNG AOE POW UP OFF
Carnage 3 Self Ctrl – No No
Friendly Faction models gain +2 to melee attack rolls against enemy
models in this modelʼs control area. Carnage lasts for one turn.
*Wind Wall* 3 Self - – No No
Any friendly model completely within 3" of the caster is immune to
ranged attacks that are not magical
Occultation 3 6 - - Yes No
Target friendly faction model/unit gains stealth for one round.
Hex Blast 3 10 3 13 No Yes
Enemy upkeep spells and animi on the model/unit directly hit by Hex Blast immediately expire.
Inviolable Resolve 3 6 – – Yes No
Target friendly Faction model/unit gains +2 ARM and Fearless ICON.